**The Layout Editor is divided into four sections:**
1. **Define Sensor Fields:** Here, sensor fields for the layout are created, edited, or removed.
2. **Define Keyboard Layout:** Here, you assign keys to the individual sensor fields that can be used in the game.
3. **Define Navigation Keys:** Here, you determine which sensor fields are used for navigation in the PlayBox.
4. **Create the Overlays for the Layout:** Here, you can set the images or symbols for the individual sensor fields, which we can print as overlays for the SMARTfloor Hub.
The steps in each section must be completed. The *italicized requirements* in each step must be fulfilled before you can move on to the next step. **However, you can switch back and forth between steps later to make changes.**
### Assign a Title to the Layout
Give your layout a **title**. *You cannot complete the creation without a title.*
### Switching Between Steps
– You can use the **buttons** below the editor to switch between steps. **Steps are always processed in the displayed order.**
– You can also use the **step navigation** above the editor window to switch steps. *Here, you can jump freely between steps if their requirements are met.*
### Number of Sensor Fields Used
You can view the number of sensor fields used in Step 1.
This is displayed at the bottom right of the editor window.
